Sunday, March 30, 2014

explosion spritesheet is not working

For XNA questions, this is the better forum:


http://ift.tt/1iOkHbd


One thing you needto understand about XNA is that the update function will be called a unknown amount of times per second. It could be 2 times or 120 times or anything in between. And it might varry during execution.

If you want stable movement/animation/etc, you have to actually count how much time passed since a button was first pressed/an animation first started. And only do something in those Update calls where the time has passed.




Let's talk about MVVM: http://ift.tt/1fpEgna Please mark post as helpfull and answers respectively.


No comments:

Post a Comment