For XNA questions, this is the better forum:
One thing you needto understand about XNA is that the update function will be called a unknown amount of times per second. It could be 2 times or 120 times or anything in between. And it might varry during execution.
If you want stable movement/animation/etc, you have to actually count how much time passed since a button was first pressed/an animation first started. And only do something in those Update calls where the time has passed.
Let's talk about MVVM: http://ift.tt/1fpEgna Please mark post as helpfull and answers respectively.
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