Hi!
In windows store apps BitmapImage does not have a StreamSource property. You can achieve what you want like this:
using System.Runtime.InteropServices.WindowsRuntime;
...
byte[] buffer = null;
using (MemoryStream ms = new MemoryStream())
{
WriteableBitmap wb = new WriteableBitmap(imageSource);
Stream s1 = wb.PixelBuffer.AsStream();
s1.CopyTo(ms);
buffer = ms.ToArray();
}
Cheers,
Sam.
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