I cannot figure out how to draw on a bitmap in a Windows Store (RT) application.
I want to draw pixel by pixel, setting the color.
It looks like I need a WriteableBitmap, but I am unsure how to get the pixel format correct.
All the examples I have found seem to read a bitmap from file and extract the pixel format from there. I am not starting from file. I am starting from a blank bitmap.
Does anybody have a simple example of just image on a form, draw pixels on bitmap in the image?
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