Thanks guys... I figured this out after some further testing... I actually found a few things that would save some code as well...
new Random(Guid.NewGuid().GetHashCode());
In addition to your input, initializing the random in this way will prevent the default time collision if less than 16ms between the call to NextDouble();
Secondly, I decided to use Enumerable.Range() instead of a for loop for initialization of the double array...
ws =
Enumerable .Range(0, size).Select(x => NextRandom()).ToArray();
Thanks for all your help and quick responses...
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