Friday, December 26, 2014

GPU Accelerated Media Extensions: Selecting the GPU to use

Hello,


You should be able to specify the device by modifying the CInvert::UpdateDX11Device function and passing a specific adapter as the first parameter of the D3D11CreateDevice function.


I hope this helps,


James




Windows SDK Technologies - Microsoft Developer Services - http://ift.tt/1kyQHnB


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